Design Engineer
- Posted 16 July 2025
- LocationHuntingdon
- Job type Permanent
- Discipline Commercial
- ReferenceJ1898
Job description
Design Engineer Wanted: A curious mind with a solid CAD hand and a knack for problem-solving.
Let’s cut to it.
We’re after a Design Engineer — someone who knows their way around CAD (SolidWorks is our weapon of choice), can turn an idea into something manufacturable without crying into a spreadsheet, and isn’t afraid to ask why five times in a row until they get to the actual root of the problem.
If you like your work varied (and we mean varied — from 2D leisure kit to 3D industrial prototypes), enjoy having eyes on a project from sketch to sign-off, and get a bit of a thrill when a design actually works the way it’s supposed to, this might just be your thing.
What you’ll actually be doing (besides fighting with the printer):
Designing engineering solutions that are clever, workable, and manufacturable.
Thinking beyond the pretty picture — how it’ll be made, what materials are best, what might break.
Getting stuck into the entire product development cycle — design, test, break it, fix it, try again.
Poking holes in your own work before someone else does (hello, root cause analysis).
Making technical documents that don’t put people to sleep (but still tick all the boxes).
Contributing ideas, data, and learnings to the knowledge library — yes, we actually have one.
Sometimes working solo, sometimes in a team — always thinking for yourself.
Skills we’re keen on:
SolidWorks whizz? Great. Bonus points if you’ve dabbled with MATLAB or Simulink.
You know what GD&T means — and why it matters.
You can interpret technical drawings without pulling a face.
You’re the kind of person who reads about materials for fun (okay, maybe not fun… but you get the point).
Logical thinker, good communicator, naturally curious.
Root cause analysis? You’re already mentally building a fishbone diagram.
What you might not love:
We’re not shiny start-up types — there’s no beanbags or Friday cocktails.
The work is real and hands-on — if you're after constant creative freedom and blue-sky thinking, this might feel a bit too grounded.
There are processes, structure, and the odd bit of red tape (because safety, regulations, and the rest of it matter).
You will be challenged — not everything works first time, and you’ll need to be okay with that.
Sometimes it's quiet, heads-down work. Other times it’s all-hands-on-deck chaos. If you need constant calm, this might not be your vibe.
Why bother applying?
Because you’ll actually get to own your work. From napkin sketch to testing and refinement. No mindless box-ticking. No "just make it pretty" design briefs. You’ll get to make a real dent in real projects, with real support.
So, if you want to do meaningful design work, not just move shapes around on a screen — we’d love to hear from you.
Apply now for an informal chat!